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What Should We Tell the Children ?

developer: PlayGen

genre: Role play

educational purpose: Reduce teenage pregnancy by improving parent-child relationship on discussion sex and relationships

target audience: parents and children 5-9 & 10-14 (there are two versions)

H&H taxonomy class: Social Awareness

web page: 

release date: 2012

platform: browser (flash)

Each story thread requires the player to respond in a positive, negative or apathetic manner. This in turn influences the reactions of the characters that will continuously feedback into the outcome of the scenarios and provide prompts and guidelines for parent and child discussion. Set in various locations, both private and public, with believable characters, visually stimulating graphics and appropriate content for the target audience. 'What Should We Tell The Children? ' will serve as an accessible tool for parents to prompt and accommodate more open and positive discussions between them and their children.

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Energy Demonstrator

developer: EnvKids - European Project Consortium (Lifelong Learning Program)

genre: open

educational purpose: raise awareness about environmental issues

target audience: primary education learners

H&H taxonomy class: Social Awareness

web page: http://ohmpro.org/envkids/pilots/Energy_demonstrator.html

release date: 2010

platform: browser (flash)

In this open-ended, sandbox game children are asked to build a green city. They have to develop a city plan with houses, offices, factories and roads. Then they need to decide on energy production solutions to cover the energy needs, considering both traditional and emerging methods. Finally, the learners propose improvements of the quality of life, including public transport, bicycle routes, parks, etc. A feedback on the quality of the decisions is provided.

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Pollution Demonstrator

developer: EnvKids - European Project Consortium (Lifelong Learning Program)

genre: directed exploration

educational purpose: raise awareness about environmental issues

target audience: primary education learners

H&H taxonomy class: Social Awareness

web page: http://ohmpro.org/envkids/pilots/Pollution.html

release date: 2010

platform: browser (flash)

In this directed-exploration game children are asked to build an environmentally friendly house. They have to make choices with a pollution impact, including cooling, heating, trash management, house orientation and insulation. After the house is bulit, learners have to propose good practices in various rooms (kitchen, bathroom, living room) to minimize pollution, for example using energy efficient light bulbs, setting the room temperature to appropriate levels, using electric devices at off-peak hours, turning-off idle electric devices, placing the fridge away from the oven in the kitchen, covering cooking pans when boiling water to conserve energy. A feedback is provided on the quality of the decisions.Pollution Demonstrator

 

Kick-off meeting of the focus area Game Research of Utrecht University

Monday 30 of June toke place the kick-off meeting of the interdisciplinary and interfacultary focus area Game Research of GaLA partner Utrecht University. Games play an increasingly important role in (arts) education, healthcare, safety, creative industries, and other economic, cultural, and societal sectors. It is a “game changing” phenomenon. The unique position of UU in gaming will be reinforced and used as a lever to expand scope, quality, volume, and impact of its research and education.

All UU groups involved in game research contribute to this focus area, from disciplines such as computer science, humanities, social sciences. Together, these groups form the Utrecht Center for Game Research and Technology (U-GATE, www.u-gate.nl). The research and education in the center address aspects of game research, such as the design, development, and application of serious games and simulations. During the kick-off meetingpartners were informed about the plans of the focus area Game Research of Utrecht University, and examples of game related activities at UU were presented.

You can find more information about the Focus Area Game Research of Utrecht University and its activities at: www.u-gate.nl.
 
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